#ifndef POSITION_H_
#define POSITION_H_

class Position
{
public:
    Position(int x = 0, int y = 0, int z = 0)
    {
        X = x;
        Y = y;
        Z = z;
    };
    
    Position & operator=(const Position & position)
    {
        X = position.X;
        Y = position.Y;
        Z = position.Z;
        return (*this);
    }

    unsigned int X;
    unsigned int Y;
    unsigned int Z;
};

#endif /*POSITION_H_*/
